| Spore game trailer Spore is a multi-genre massive single-player online metaverse video game developed by Maxis and designed by Will Wright. It allows a player to control the development of a species from its beginnings as a unicellular organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture. It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. The game was released for PC and Macintosh computers in September 2008. The release date for Spore on the Wii console has not been specified.[2] Spore is also available for direct download from Electronic Arts.[7] A special edition of the game, Spore: Galactic Edition, additionally includes a Making of Spore DVD video, How to Build a Better Being DVD video by National Geographic Channel, The Art of Spore hardback mini-book, a fold-out Spore poster and a ninety-seven-page Galactic Handbook published by Prima Games. Gameplay Coined Creatiolutionism[21], the game allows the player to develop a species from a microscopic organism to its evolution into a complex animal, its emergence as a social, intelligent being, to its mastery of the planet and then finally to its ascension into space, where it interacts with alien species across the galaxy. Throughout the game, the player's perspective and species change dramatically. The game is broken up into distinct yet consistent, dependent "phases". The outcome of one ... |