| The player's goal is simply to find the enchanted chalice and return it to the gold castle. The player character, represented by a square, explores a multi-screen landscape containing castles, mazes, and various rooms. Hidden throughout the world are a sword, keys to unlock each of the three castles (gold, black, and white), a magic bridge which allows the player to travel through a wall, and a magnet which will pull any of these objects toward it. Roaming the world are three dragons: Yorgle, the yellow dragon: He is afraid of the golden key and will run away from it. He guards the chalice when he can find it; otherwise he wanders around or helps the other dragons guard their possessions. Grundle, the green dragon: He guards the magnet, the bridge, the black key, and the chalice. Rhindle, the red dragon: He is the fastest of the three and the most aggressive. He guards the white key and chalice. Here the player (top right) is carrying the Sword, and Rhindle (middle) is guarding the chalice (left). A dragon can be "killed" by touching it with the sword. If the console's right difficulty switch is in the "A" position, the dragons will run away when they see the sword. When a dragon touches the player, it will "strike" (remaining motionless for a moment with its mouth open, waiting for a shorter time if the console's left difficulty switch is in the "A" position) and then "swallow" the player, who becomes trapped in the dragon's belly. While the dragon's mouth is opened, it ... |