| An old video (compiled in late August) of our Dead City map based on GSC's town by Dach which was made in 2003, and cut later in 2006 from Shadow of Chernobyl game. Also "new" creens were shown only now, due to the flood we caused with posting 5-10 new screen every week or 2nd week. The video was captured by our member, who tested geometry of the town, bugs were fixed, yet it contains some spoilers :) A little technical info: the map contains 987.000 static vertex and 2.7million mu vertex. To optimise the map, we used HOM and Sectors-Portals. Currently 86 sectors and 780 portals among with the HOM help the engine to run the map at good speed :) |