| This is a speedrun of Resident Evil 4 for the GameCube. This is part 16 of 19(one part per chapter) so be sure to watch them all! To see more videos like this, visit speeddemosarchive.com and check out the Game List to see the runs we currently have, and head over to the forum to preview and support upcoming runs. The original source can be found here: speeddemosarchive.com Author:Tim Bright Time:2:06:24 AIM:Leprachaunboy04 5-2 A very fun segment; I waste sixty-four shotgun shells,effectively thinning out my inventory. For this chapter I had to make a choice: combine this part with the previous, meaning I would have a longer paper airplane cut scene, but no giant enemies behind the door, or have it be its own segment, have a short cut scene, but have the giant enemies. I chose the latter, both going with the current format of the run, plus the insane difficulty that the former would entail, not to mention the headaches and rages resulting from failed attempts(...not that any of that occured...). Of course, they are just far enough away where the door will not hit them if I kicked it open, so I had to wait for them to attack to make my move. I threw a flash grenade for safety as soon as I passed them, then safely proceeded to the exit. Up to the dumpster all went pretty well; I like how the enemies attack Ashley instead of Leon, even though their job is to safely extract her to Saddler's lair. Because I got rid of the knife trick on the gondola ride, I added a little ... |