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3DS Max - Reference Images and Symmetry Modifier

Tutorial for 3D Studio Max on creating a basic reference image environment using blueprints or drawings as texture maps. These maps are then used as background reference images to assist in modelling objects. The symmetry modifier is then added to a polygon object so that the modelling can be mirrored across allowing for quicker object creation.
Категория: Education
Время: 00:05:06
Теги: texture maps tutorial lesson 3D Studio Max reference image environment blueprints background symmetry modifier
 

3ds Max baking Ambient Occlusion tutorial for beginners HD

In this video tutorial you will find basic informations how to bake ambient occlusion into a texture in 3ds Max.
Категория: Education
Время: 00:04:02.250
Теги: tutorial help 3ds max beginner ambient occlusion 3ds max 2010 3ds max 2011 3d how to learn ao
 

3DS MAX Tut Painting Textures using a UV Template

I had a few people ask me how to create the "flat model texture thing" more than a few times.. I'm assuming they were referring to the UVW template. :) Hope this helps!
Категория: Education
Время: 00:06:17.250
Теги: screenwriter805 zbrush 3.5R2 tutorial Alien 3ds max CG
 

Texturing Tutorial part1 - Photoshop and 3ds Max basics

Sorry for a bad sound quality, there's no noises in other parts of this tutorial. This tutorial is about creating basic wooden texture for crate model with use of 3ds Max and Photoshop software. basic Photoshop key shortcuts H - pan hold SPACE - pan view V - move M - select B - brush tool E - eraser ctrl + C - copy ctrl + V - paste ctrl + T - transform mode (+hold shift - 45`rotation) ctrl + shift + Z - step back/ undo
Категория: Education
Время: 00:09:24
Теги: texturing photoshop tutorial 3ds max 3ds 3d studio texture blender gimp
 

texturing in 3ds max bump maps

this is a video tutorial of how to texture and use bump maps in 3ds max
Категория: Education
Время: 00:08:35.250
Теги: texture 3ds max tutorial bump map uv unrap
 

Modeling with 3ds Max: Modeling a Book

This tutorial will cover the following: Using the editable poly modifier and selecting multiple polys. Inside the edit poly modifier we also use the extrude and bevel modifiers to manipulate the shape of the object. As well as using the Multi/Sub-Object texturing technique. Skill level: Beginner/Intermediate With this Modeling with 3ds Max we will be modeling a book. This low poly book would be perfect for any scene or game model. Just follow how I do it step by step and you'll be able to get the same results as I did. If you have any questions just comment. Please rate and subscribe! This is my new series of 3ds Max tutorials to help you increase your skills with 3ds Max and create your own game models. All you have to do is subscribe and you will be updated every time I release a new tutorial. I will try to have new videos every 2 or 3 days that will show you how to build everything you need, from game objects and props, to characters and environment models. Ik Animation Immortal King Animation
Категория: Film & Animation
Время: 00:03:33.750
Теги: 3ds max animation modeling model book tutorials help tutorial low poly rig rigging game models ik immortal king
 

01) Cryengine 3 Tutorial - Beginner 3ds Max Models, Textures, and Vegetation

Please join this tutorial series for FREE at www.justmakegames.com
Категория: Gaming
Время: 00:07:30
Теги: Cryengine sandbox tutorial custom beginner terrain texture model 3ds max maya xsi softimage vegitation complete make game c++ compile voxel program engine third person camera animation weapon player import replace character
 

Урок по моделированию (3D MAX 2010)

Простые уроки помогаюшие разобраться с инструментом Edit Poly
Категория: Film & Animation
Время: 00:09:14.250
Теги: 3D MAX 2010
 

3ds Max Garment Maker

I woulda used my mic but it wasn't working. Suggestions and Comments are welcome. Cheers
Категория: Education
Время: 00:05:52.500
Теги: 3ds max garment maker tutorial tut 2008 cloth clothing garmet
 

3Ds Max: A method for modeling a car wheel

A short how-to, on the method or technique on how I would model a car wheel. It's based on the use of instances and the symmetry modifier. www.onnovanbraam.com http Onno van Braam 3D Artist and Web Developer
Категория: Film & Animation
Время: 00:05:33
Теги: 3D 3Ds Studio Max modeling car wheel symmetry instance Onno van Braam
 
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