| Due to my lack of experience and know-how with music creation and sound effect creation, I turned to contributions. What I lack in music creation know-how, I make up for in math skills and waveform-editing experience. I've received several submissions since the first Platform Masters music video. I put a lot of detail into this record-long-for-me 70-minute video. In this video, you'll not only get the background as to what goes on behind the scenes, but also hear samples of the songs, hear them at various speeds, learn where the most-liked parts are, among a few others. You'll also learn the names and themes of the 3 remaining worlds that haven't been declassified - worlds 14, 19, and 20. While a song plays, scenes from the targeted world are included for a better feel on how the music fits in with it. The Platform Masters logo is used when no scenes are available. I'm not looking for any more music contributors, but I still need contributors for sound effects though that can wait until I get at working on the game's story. The beginning part introduces you to my process and methods for dealing with music contributions and how things have changed since the last Platform Masters music video. Reviewing the song is as simple as playing it and taking note of any strong points and weak points while offering suggestions for improvements. When I get the update, I repeat the review process until I feel the song is ready. Quite often, it's volume changes. For every 1 decibel ... |