NewTek LightWave 10 Virtual Cinematography

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Why does this make ...

Why does this make me feel like Virtual Reality?

Wow... Cool stuff!

Wow... Cool stuff!

VIDEOSCAPE 3D ...

VIDEOSCAPE 3D POWaaaaaaaaaaaaaaaaaaa only amiga make it possible

Mental Ray in Max ...

Mental Ray in Max is simply not Mental Ray, is a shame. In Maya the implementation of MR is perfect and you get it with the basic package, exactly like Mental Ray in XSI is also perfectly implemented. Big studios use Renderman, PRMan, Mental Ray with Maya.

Actually I was ...

Actually I was referring to the rendering engine, I had to spend a lot to purchase a third party engine as what max offers is not good enough , almost all studios I I know of purchase a third party renderer , other plugins cost money too but its the rendering plugin which cost the most , I think Autodesk ought to resolve this by including something like VRay or FinalRender inside Max and Maya ( the Mental Ray implementation in both Max & Maya is very poor so thats no good)

Big Studio level ...

Big Studio level tools? Try to tell to a professional animator to animate in Lightwave, try to tell to a professional FX Artist to pass from Houdini to LW :P LW is very good for something, but not for everything, like other softwares are. I hate MAX but it is centuries ahead of LW on a general point of view. This camera feature is really good and i love the render engine of LW but this is not a reason to buy it anyway. If you are on low budget and you want to go fast then LW is ok.

I completely agree ...

I completely agree with you , Maya does have an upper hand in that department , but I was thinking more in the lines of the Home Studio, with a small team of animators who handle a variety of things in the production pipeline not just animation . Light wave gives them rock solid performance and big studio level tools. Take this rendering engine for example which according to me is way ahead of the default engine and the really bad implementation of mental ray Max offers.

i was a certified ...

i was a certified trainer for Lightwave so i know it really well, it's a very good software but i am sorry to say that when it comes to horse power there is no limit to what you can do with Maya and some good programmers.

thanks for the info ...

thanks for the info friend, but still some of the things Lightwave offers amazes me..

Maya is industry ...

Maya is industry standard because it's the most open software out there, when you work for big companies you will use the interface of Maya but around 80% or more of the tools will be written in house. Lightwave and Max are open but still very ostile for programmers, i am an artist so you should ask a programmer about that but this is the story.

Great video keep up ...

Great video keep up the good work.

Absolutely FREAKIN ...

Absolutely FREAKIN AMAZING ! I am a Max user but lightwave has always fascinated me especially the renderer .I wonder why dont these big shot render companies ( Cebas , Mental Ray etc) develop something like that? Also why is it that Maya is considered to be industry standard ?( nothing against Maya) when lightwave has always been the most artist friendly software ever .

Read properly... ...

Read properly... MB as in MOTION BUILDER.

MB as in Mudbox? ...

MB as in Mudbox? wait...what...camera tracking in...mudbox? LOL

wow wow wow

wow wow wow

mice?

mice?

This is off the ...

This is off the Digital Hook!

lol with the ...

lol with the buttons

Pretty cool tech, ...

Pretty cool tech, however.. I'm starting to get fed up with their 'upped the ante'... sales pitch bullshit

They did use motion ...

They did use motion builder, lightwave was used primarily for modeling. I would imagine, now that lightwave 10 is out, it would be the prefered software to drive a virtual camera because its real-time renderer quality rivals that of motion builder.

Dont worry. The top ...

Dont worry. The top quality CG is tougher and tougher all the time. If you are thinking that not, just go to computer and DIY : )

amazing

amazing